As a 40 year gamer, I've seen a ton of titles. Was happy to support Transylvania on K/S.
Very pleased with most aspects of the game. Certainly the components and artworks are very well-done.
The one-time special abilitys on the Adventurer cards are ridiculous to read. Most of my fellow-players are 50+ and even with glasses on cannot read the unnecessarily fine print set against a silly medium grey background. But one can refer to the rules.
Some odd decisions.... everyone agrees the Explorer Special Ability is fairly useless, especially sad given his figure looks to be inspired by Indiana Jones, so deserves a better than average skill, not worse!
Perhaps the biggest flaw is that the game really bogs down with 5 or 6 players. We have played 3,4 and 5, and will not play with over 4 again. Turns can move too slow.
Part of this is because of the many additions to movement that can made. I'm sure the designers had to walk a fine balance between adding cool adjustments to the cards and character strengths (esp as the game progresses), and overwhelming them with too many adjustments and changes. And in some cases, we have had players able to get to 11 moves, meaning several EVENT cards and Discoverys in one turn, meaning 5 minutes or more (perhaps much more if some analysis done) for one player to resolve his turn.
Only 5 games under the belt, but seems there is a lot of incentive to change into a Monster. Our first three games ended with easy monster victorys. All players agreed that the 4 card Hand Limit and the 4 card Table Limit made it tough for Adventurers. Next game we are going to expand to base 5 cards as a House Rule and see if there is a little less exasperation.
This is a game everyone WANTS to like.... but the verdict in our group is still out. Wish they would have spent just a little longer in development "tightening" the gameplay, tossing the confusing storylines (there are several that leave us scratching our heads wondering how to resolve), and helping out the Adventurers accumulate just a few more items.